

With KeyShot 8.2, we took in beta user and customer feedback to aid workflow and make the process of going from 3D model to 3D render much, much smoother. Alembic Vertex Color/Deformable Curve support.Shift-key drag-and-drop to add sub-materials.Vertical orientation for Presentation Mode.Interior mode speed and performance increase.Highlighted Features and Updates include: You can expect your workflow in scene setup, material application and rendering to flow much better. We've added the ability to pause offline rendering at any time and if you use interior mode, you'll notice improved speed and performance. Along with this, we've made many, many updates and fixes to the KeyShot UI, making elements and actions more consistent and work how you expect them to. More Network Rendering Optionsīy popular demand, KeyShot Network Rendering for Linux is here. Both Master and Slave can now be installed on Linux. We've also added a silent installation option for KeyShot Network Rendering on MacOS and have included many more Network Rendering improvements. Perhaps the most input was provided from KeyShot users regarding KeyShot integration with 3D modeling software. It would be difficult to list all the updates made across the integration with various software.

The top improvements include optimized and updated SOLIDWORKS integration (see more about this here), direct import of Autodesk Revit 2019 files, and support for Vertex Color and Deformable Curves included in Alembic output.Īlembic export from Cinema 4D using Vertex Color and Curves. There's a a whole lot more to this release.
